From Myst to Riven: The Creations and Inspirations

From Myst to Riven The Creations and Inspirations When Rand and Robyn Miller decided to create Myst a CD ROM game featuring a visually entrancing world and a non violent cunningly devised labyrinth of a story for players to get lost in they figure

  • Title: From Myst to Riven: The Creations and Inspirations
  • Author: Richard Kadrey Robyn Miller Rand Miller
  • ISBN: 9780786863655
  • Page: 493
  • Format: Hardcover
  • When Rand and Robyn Miller decided to create Myst, a CD ROM game featuring a visually entrancing world and a non violent, cunningly devised labyrinth of a story for players to get lost in, they figured their main reward would be a job well done They had no idea that it would make history as the most successful multimedia computer game ever sold Now, with the release of RWhen Rand and Robyn Miller decided to create Myst, a CD ROM game featuring a visually entrancing world and a non violent, cunningly devised labyrinth of a story for players to get lost in, they figured their main reward would be a job well done They had no idea that it would make history as the most successful multimedia computer game ever sold Now, with the release of Riven the sequel to Myst eager fans old and new will be astounded to see the Millers latest creation an even larger and staggeringly beautiful world that storywise carries on where Myst left off In From Myst to Riven The Creations Inspirations, these fantasy game worlds are brought to life in a way that has never been seen before Rand and Robyn, in addition to Riven s entire creative team at Cyan, Inc have opened their doors and minds to allow a unique behind the scenes look at the making of a phenomenon Including insights into story development and D ni mythology and featuring every stage of visual and technical development, as well as the cutting edge computer graphics that are seen in the games, From Myst to Riven illuminates in rich detail the inner workings of the inspired minds responsible for what critics have called a contagious multimedia sensation.

    • æ From Myst to Riven: The Creations and Inspirations || ✓ PDF Download by ä Richard Kadrey Robyn Miller Rand Miller
      493 Richard Kadrey Robyn Miller Rand Miller
    • thumbnail Title: æ From Myst to Riven: The Creations and Inspirations || ✓ PDF Download by ä Richard Kadrey Robyn Miller Rand Miller
      Posted by:Richard Kadrey Robyn Miller Rand Miller
      Published :2019-03-05T18:21:38+00:00

    About "Richard Kadrey Robyn Miller Rand Miller"

    1. Richard Kadrey Robyn Miller Rand Miller

      Richard Kadrey is a writer and freelance photographer living in San Francisco, best known for his Sandman Slim novels His newest novels are The Everything Box, released April 19, 2016 and The Perdition Score Sandman Slim, 8 , released on June 28, 2016.

    236 thoughts on “From Myst to Riven: The Creations and Inspirations”

    1. I re-read this in anticipation of Cyan's forthcoming new game, 'Obduction'.An extended 'Making of' piece with lavish illustrations. Richard Kadrey was a great choice, he writes with the enthusiasm of liner copy from a vinyl record sleeve. It doesn't feel hyperbolic because Riven was a watershed moment. Everything in that game - puzzles, environment, art - served narrative and world-building.This is perhaps my second-favorite book about the rise of 'CD-ROM' scale games, after a Dorling Kindersley [...]


    2. Wow! Since several Myst sequels have come out by now, this book is rather dated. But Myst and Riven set the bar for a lot of games at the time, so it's almost like video game history. I love the story and culture of the D'ni plus I'm a graphic design buff--this book is perfect for me. Very interesting! (July 2009)


    3. The art in this book is, of course, gorgeous. The text mostly covers the tech involved in rendering Riven, which it was released in conjunction with, with some sidelights on Myst and other aspects of the Riven creative process.


    4. A beautiful documentary of the development of Riven, mostly, with a few comments on Myst. Mostly I loved the gorgeous, full-page screenshots and the concept sketches throughout.



    5. A lavishly illustrated volume showing graphic techniques and preliminary art used in the making of the Myst and Riven games. This book, more than the games, inspired me to learn 3d graphics.



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